A 3D Bullethell
A downloadable game
This project tries to create a bullet hell like feeling in a 3D environment. Even tho some already exists, most of them are constraining the combat to 2D or even 1D(railway movement), which loses yet many interesting decision the developers can decide in order to create the ultimate 3D bullet hell, without compromises!
Here I will explore the 3D world and workflow of 3D, from the eyes of a programmer using the Godot game engine. In the devlogs I will explore the creation of levels, maps, how it is for a programmer to try modeling and animating(using Blender), all(or most of) the decision about the gameplay, world and story design, hoping to finish this project before the apocalypse.
Current features:
- 3 basic enemy types
- 1 test level map
- 1 playable cylinder
- Basic combat defined with a special ability
- 3 devlogs :D
How to play:
WASD- Move
Space - Jump
Left click - Shoot
Right click - super jump(?)
Shift - Dash
F5 - Reset
Status | Canceled |
Author | RustyStriker |
Genre | Action |
Made with | Godot, Blender |
Tags | 3D, Bullet Hell |
Average session | A few minutes |
Languages | English |
Inputs | Keyboard, Mouse |
Download
Click download now to get access to the following files:
Development log
- Creating a test level takes a lot of time when you have no timeJun 22, 2020
- Creating a basic idea of what the gameplay will beMay 13, 2020
- Making a True 3D bullet hell - The StartMar 30, 2020
Comments
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We (i.e. me and the bois who are also trying to make a 3D bullethell game) will watch your career with great interest!
Sadly, this project is pretty much deserted(just wasn’t fun enough in my opinion). You are free to check the one i’m currently working one(FPF), it’s supposed to be some sort of a doom 2016 and Titanfall 2 child.
Yeah motivation loss is terrible man. GL on the next project tho.