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A 3D Bullethell

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Devlog

  • Creating a test level takes a lot of time when you have no time
    June 22, 2020 by RustyStriker
    1
    #3D, #Bullethell, #Test level, #Demo
    Creating a test level takes a lot of time when you have no time After the last devlog, I started creating Enemies. Now there are 3 types of unique enemies, One chases you, one shoots at you and one sh... Continue reading
  • Creating a basic idea of what the gameplay will be
    May 13, 2020 by RustyStriker
    1
    First of all Trying to juggle between a full time job, a girlfriend and awesome games like Titanfall 2 leaves you no time for game dev... besides, I suck at this stuff. Where the game is going At the... Continue reading
  • Making a True 3D bullet hell - The Start
    March 30, 2020 by RustyStriker
    While playing a lot of Enter the Gungeon lately, I was wondering whether or not there is a 3D bullethell game. After a little search, the best example i found was a 2.5D, which took worse from both wo... Continue reading
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